By Gabam, music by Neil Parsons.
Ingenious use of C.G.D here, incorporating some of the best ideas from Gab's previous games. As usual it looks amazing.
Also as usual, Gab has cranked up the difficulty level to give a very challenging game. On this occasion though I feel he has overegged the pudding, making some levels that would have been amazing unplayable due to unnecessary difficulty. Still, pressing the Z key allows you to skip a level if you can't manage it. I'm not sure it's possible but I for one will be trying to complete it anyway.
Check it out and marvel at the breakout level (4).
Instructions:
Screen 1,2. Collect the citizen, then get them to the hospital (take them all at once to
the red cross)
Screen 3. As in 1 and 2 but the village fountain can give you some immunity
against wandering (smiling) flames
Screen 4. Bounce the little pengo (use the white rock) to destroy the ice bocks wall.
Then go get the lady and take her to the hospital. Careful: if you miss the pengo, the
nasty flames will be set free and will kill her!
Screen 5. Save the robot miners. As they dig into the radioactive mud, their delicate
electronics get ruined and your time goes by faster and faster. Go pounding on the
hourglass (fying up and down on it will buy you some extra seconds).
Screen 6. Santa Claus was in a rush so he dropped his gifts on the dark alleys where some
poor kids live....of course those beautiful boxes got stuck leaving the kids in big
disappointment. On top of that, nasty ghosts (maybe from Halloween) decided to set the
alleys on fire... Deliver the gifts and then collect the kids. Take the kids to the hospital
and let them enjoy their gifts.
Screen 7. Save the ladies AND DESTROY the red wandering flames (use the ice blocks after
removing the rocky blocks)
Screen 8. To Destroy the big Fire-monster, free the path for the friendly ice cubes, so
they can get to the monster, THEN get to the monster's hart
Great music from Neil Parsons.
Screens compressed using zx7, music done in Beepola.
Download TAP here.
GAB's YOUTUBE VIDEO
Ingenious use of C.G.D here, incorporating some of the best ideas from Gab's previous games. As usual it looks amazing.
Also as usual, Gab has cranked up the difficulty level to give a very challenging game. On this occasion though I feel he has overegged the pudding, making some levels that would have been amazing unplayable due to unnecessary difficulty. Still, pressing the Z key allows you to skip a level if you can't manage it. I'm not sure it's possible but I for one will be trying to complete it anyway.
Check it out and marvel at the breakout level (4).
Instructions:
Screen 1,2. Collect the citizen, then get them to the hospital (take them all at once to
the red cross)
Screen 3. As in 1 and 2 but the village fountain can give you some immunity
against wandering (smiling) flames
Screen 4. Bounce the little pengo (use the white rock) to destroy the ice bocks wall.
Then go get the lady and take her to the hospital. Careful: if you miss the pengo, the
nasty flames will be set free and will kill her!
Screen 5. Save the robot miners. As they dig into the radioactive mud, their delicate
electronics get ruined and your time goes by faster and faster. Go pounding on the
hourglass (fying up and down on it will buy you some extra seconds).
Screen 6. Santa Claus was in a rush so he dropped his gifts on the dark alleys where some
poor kids live....of course those beautiful boxes got stuck leaving the kids in big
disappointment. On top of that, nasty ghosts (maybe from Halloween) decided to set the
alleys on fire... Deliver the gifts and then collect the kids. Take the kids to the hospital
and let them enjoy their gifts.
Screen 7. Save the ladies AND DESTROY the red wandering flames (use the ice blocks after
removing the rocky blocks)
Screen 8. To Destroy the big Fire-monster, free the path for the friendly ice cubes, so
they can get to the monster, THEN get to the monster's hart
Great music from Neil Parsons.
Screens compressed using zx7, music done in Beepola.
Download TAP here.
GAB's YOUTUBE VIDEO