Showing posts with label god of UDGs. Show all posts
Showing posts with label god of UDGs. Show all posts

Sunday, 3 November 2013

New CGD Game: C is for CRABBY


By Gabam, music by Neil Parsons.

Gab has excelled himself here, superb graphics and game design.  It has a more manageable difficulty gradient than his other games, so you might complete it after a few tries.  Excellent use of gravity (which gives the sprite an 'animated effect), nice extra screens, and an end of game boss.  I love this game to bits.

Screens compressed using zx7, music done in Beepola.



Download TAP here.
Download cassette inlay here.
GAB's YOUTUBE VIDEO

Wednesday, 16 October 2013

CGD Game. PYROMANIA: Trial by fire.


By GabAm.

Really grows on you this one, don't let the initial chaos put you off.  An unusual take on the painter game.

Best UDGs evaaah.

Features Neil Parson's excellent Beepola rendition of Billy Joel's 'We didn't start the fire'.

Screens compressed with zx7.

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INSTRUCTIONS:
Level 1 - Create fire by going over blocks twice.  Avoid but make enough to kill all the baddies.
Level 2 - Cut all the grass, which allows you to collect the gas cans in the centre of the boxes, go to the central exit.
Level 3 - Create a holy fire trail (which doesn't harm you on this occasion) to kill all the baddies.  Avoid them and their deadly trails.
Level 4 - Get to the exit at the bottom right.  Avoid the fire & baddies.
Level 5 - Destroy the cute penguins by driving around creating fire.
Level 6 - Cut all the grass, collect the gas cans, get to the exit.
Level 7 - Get the gas canisters, go to the exit, avoid the snowmen.
Level 8 - Collect the things, avoid the cool fire effect, go to the exit.
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Download (google link)

Mediafire link

Gab's youtube link.